When you are a small company that work with animation in general and realistic rendering in particular the bottleneck in the production pipeline is often the rendering capabilities. As I`ve mentioned before I have started the process of setting up a render farm at Petfactory. We have reached the point when our rendering pipeline has become a speed/time issue. But setting up a render farm can be a really expensive project ! Especially if your are aiming for a rack server solution. The main aim with our render farm is to render with Maya – Mental Ray and Adobe After Effects. Since it is expensive and the developement in the hardware area is rapid the need to understand and make a somewhat “future proof” decision of what to buy feels important. The most important aspects of the renderfarm is to get as much render capacity / $, create a scalable solution and to set up a stable environment that is pretty straightforward to use without the need to get to lowlevel technical. And so the hunt for the render farm is on !
Motion graphic designer, technical artist & emotional coder. Fascinated by what imagination, passion and math lets us create.
Here I will show projects I am working on, share scripts, tools and workflow ideas. I will also write of random stuff that I find interesting. My main Tools besides Pen and Paper is Maya, Python, Nuke and various Adobe products.
- @MINUHE instämmer. Att få ta del av tankar från människor man inte visste fanns och som slumpen ofta lett en till är magiskt. 3 days ago
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