Maya – Rigging: Cartoon Eye Rig

In this post I will show how the eyes of the character below was set up. The aim was to create a simple animation rig that was fast and simple to use. The “cartoon eye rig” is based on a ramp texture that is controlled by a few attributes. The texture is aplied to a simple nurbs sphere. In the video below I explain how you can use the mel script I wrote to create this setup. At the end of the post you will find the script available for download. cheers !


Image from an animation created by my good friend and colleague Daniel Forsgren from Petfactory.

Maya – Cartoon Eye Setup from Johan Borgström on Vimeo.
If you find the script useful or have som suggestions on how to improve it please drop me a line !

jb_rigging_toon_eye.zip (235)

2 Responses to Maya – Rigging: Cartoon Eye Rig
  1. DennisJ

    Nice rigging tut :)

    I did some myself at my site: http://poly-face.com

    Cheers
    /Dennis

  2. Johan Borgström

    Thank you :)
    I will check out your site !

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