by Johan Borgström
> Prepass Rate: The resolution of the prepass buffer, if set to 0 the rez is the same as the resulting image, set to -1 half size, -2 quarter. Positive number uses larger image.
> Scale: The distance the sss ray can penetrate. Multiplies the scatter radius. Keep it at one and use scatter rad for mre contril.
> Overall color: Use white. Additional color to diffuse and ss color.
> Diffuse: Surface color
> Diffuse Amount: Multi plier of the diffuse color. ( default 0 )
> SS Color: Color close beneth the surface.
> Scatter Color: The color of the scattered color
> Scatter Radius: Centimeter by default. Depth of penetrating rays.
> Phase Function: A positive value will keep the scatter direction close to the same as when the ray penetrated the object, a neg will bend the ray dir. Jade, skin etc will have positive values.